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Pale Rider DII

Delusion-MS #019: 

The machine performance and armament described in this article are all based on our own research and are unsubstantiated delusions. 

MS Name: 
RX-80PR-4 Pale Rider DII

Source: 
Anaheim Laboratory Log
GUNDAM Wiki : RX-80PR-4 Pale Rider DII, Mobile Suit Gundam: Battle Operation 2 Wiki: Pale Rider (Space Type), Pale Rider Cavalry, Hyper Beam Rifle, Shekinah (Gatling Gun), Beam Saber (Further Enhanced). We referred from the article.

Machine Concept: 
This machine is a modified version of Pale Rider Dullahan. General type that can handle both space and ground environments. HP is low, but you can use the Emergency Evasion Controller lv2 skill to increase your survival rate over your stats. It can handle Hyper Beam Rifle and Shekinah weapons, but it is extremely difficult to operate due to the complicated amount of weapons.

Equipped Weapons: 
Shekinah (Gatling Gun)
Beam Saber (Further Enhanced)
Head Vulcan (Enhanced)
Shekinnah (Missile Launcher)
Shekinah (Mega Beam)
Hyper Beam Rifle
Slide Shield

Skill: 
Melee Combo Controller: LV1
Emergency Evasion Controller: LV2
Forced Injector: LV2
High Performance Balancer
High Spec AMBAC
Leg Shock Absorber: LV3
Quick Boost: LV3
High Performance Radar: LV2
Personnel Radar: LV1

Unit Type: General
Environment Usage: Space, Ground
Environment Specialization: Space
Melee Priority: 2

Hyper Beam Rifle [Sub-Weapon #025]
Gundam: Battle Operation 2 Wiki: Hyper Beam Rifle. We referred from the article.
Weapon type: 
Secondary Weapon, Beam, Charge Beam Rifle
Hit Effect: 
Wince

Description: 
This weapon is a secondary weapon version of the primary weapon of the same name. Performance is the main weapon. The difference is less powerful (1300). The charge power is also low (1820). This weapon is easy to handle for machines that often attack on the move. However, the reduced power of this weapon is less likely to pose a threat to the opponent.


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